/**
* Automatically generated on 2008/December/09	14:07:31  (EST -0500)
**/
package termint.game.monsters.all;
import termint.game.Alignment;
import termint.game.monsters.Monster;
import termint.game.monsters.MonsterSymbol;
import termint.game.monsters.Generation;
import termint.game.monsters.MonsterAttack;
import termint.game.monsters.Size;
import termint.game.monsters.Sound;
import termint.game.monsters.Resistance;
import termint.game.monsters.Flag;
import termint.game.monsters.Color;
public class Lemure extends Monster {
	public Lemure() {
		super("Lemure",
		 MonsterSymbol.IMP, 
		3/*lvl*/, 3/*spd*/, 7/*ac*/, 0/*mr*/, new Alignment(-7)/*alignment*/, 
  		new Generation[] {Generation.HELL, Generation.GENO, Generation.LGROUP, Generation.NOCORPSE}, 1, 
		new MonsterAttack[] {new MonsterAttack(MonsterAttack.Type.CLAW, MonsterAttack.Damage.PHYS, 1, 3)}, 
		150 /*weight*/, 100 /*nutrition*/, null /*special behavior*/, Sound.SILENT, Size.MEDIUM, 
		new Resistance[] {Resistance.SLEEP, Resistance.POISON} /*resists*/, 
		new Resistance[] {Resistance.SLEEP} /*conferred*/, 
		new Flag[] {Flag.POIS, Flag.REGEN,Flag.HOSTILE, Flag.WANDER, Flag.STALK, Flag.NEUTER,Flag.INFRAVISIBLE, Flag.INFRAVISION},
		Color.BROWN,
		54 /*raw array index*/);
	}
}
